Physical & V-Ray Physical Camera
LANGUAGE: English only
If you are working with 3ds Max 2016 (or sup.) V-Ray doesn’t show V-Ray Physical Camera anymore
The Camera tool you have now is called PHYSICAL:

Well, this tool has been written using the Chaos Group source code, and it’s an official cooperation about Autodesk and Chaos Group! You can trust it ;) The concept are exactly the same, basically it’s always a camera
Here 3 suggestions about:
EXPOSURE
V-Ray Physical Camera had a perfect setting to works fine in exteriors by default!
Unfortunately Physical doesn’t. Follow this to get the same exposure, for exteriors:
f =8 / Shutter = 1/200 / ISO = 70 / white Balance Daylight 6500K (= D65)

Obviously, you can keep ISO to 100: more or less is the same. Just keep ISO on 70 to have a perfect correspondence with the V-Ray Physical Camera. Anyway as I said, it doesn’t make any different in the workflow.
WHITE BALANCE
If you use “Neutral” in V-Ray Physical –> just use “Custom / White” to do the same with Physical:

How to get the ‘Classic’ V-RAY PHYSICAL CAMERA
Are you missing it? Type this simple script in the pink field (bottom-left), then press enter
This script creates a ‘classical’ V-Ray Physical Camera in the [ 0,0,0 ] coordinates:
vrayCreateVrayPhysicalCamera()
