Software version: V-Ray 5/6
Lesson# | SketchUp from scratch | Duration |
---|---|---|
01 | Introducing main toolbars in SketchUp | 12’ 48” |
02 | Learn to navigate in model space and use snapping shortcuts | 14' 00'' |
03 | how the main tools work to create 3d shapes | 21' 36'' |
04 | Main elements and how to intersect objetcs to create new shapes | 16' 20'' |
05 | Paint bucket - How to apply anche create materials | 18' 40'' |
06 | First architectural modeling - Explore the modelling process on a basic model | 21' 15'' |
07 | Customize shorcuts to speed up the process and different 3d model visualizations | 17' 20'' |
08 | set up a camera to capture the better angles of your project, using perspective options | 17' 00'' |
09 | Use the sandbox tools to create a topography for your project | 13' 10'' |
How to install extensions and where to download them | 13' 08'' |
Lesson# | V-Ray for SketchUp | Duration |
---|---|---|
01 | Introduction to V-Ray for SketchUp | 10’32” |
02 | Render setup – Two ways | 10’11” |
03 | V-Ray Sun and V-Ray Physical Camera | 11’51” |
04 | How V-Ray Light works | 17’06” |
05 | Create a studio light hierarchy | 11’36” |
06 | Fix overexposurers with V-Ray Frame Buffer | 4’34” |
07 | How V-Ray IES works | 05’03” |
08 | Start creating V-Ray Materials | 13’42” |
09 | How to light with HDRls | 07’56” |
10 | Understand Color Mapping | 04’35” |
11 | First Light Balance and exposure settings | 11’01” |
12 | Shiny and opaque reflections / Fresnel concept | 12’10” |
13 | How to master DOF – Depht of field | 07’55” |
14 | Photoshop techniques for vintage effects | 05’09” |
15 | Place objetcs randomly with RayFire (in production for SketchUp) | 03’53” |
16 | Use HDRI to create nice reflections on small objects | 07’51” |
17 | Photoshop filters to create amazing bump maps | 05’11” |
18 | SpotLights and VRaylights for complex light balance | 15′ 24″ |
19 | How to create/model a photorealistic floor | 05’21” |
20 | Create materials for Carpets and Curtains | 06’17” |
21 | The ‘Sandwich’ technique to control overexposures in Photoshop | 04′ 27” |
22 | How to create an interior light hiearchy mixing IES and VRayLights | 18′ 42” |
23 | VRayLight material, Wood and Pool material | 22′ 04” |
24 | How to composite using two layers of Ambient Occlusion, with flare effects | 03′ 45” |
25 | Create a light balance for exterios, using V-Ray Real Time (RT) | 15′ 19” |
26 | Handle Fresnel IOR to create photorealistic glass / exteriors | 24′ 06” |
27 | Use the Render Elements VRayLightSelect / VRayExtratex (sky replacement) | 17′ 20” |
28 | Realistic natural light | 17′ 14” |
29 | Traslucency: VRay2Sided Materials and VRay SSS2 | 19′ 04” |
30 | Have the full control of DOF with f number parameter | 6′ 56” |
31 | Use VRay Reflections, night effect | 13′ 10” |
32 | Photographic composition and night balance (exterior) | 18′ 20” |
33 | How to use VRaycompTex to improve texture details | 17′ 54” |
34 | VRayFur to easily create amazing grass | 11′ 03” |
35 | IBL, how to use HDRI maps with a VRay Dome | 20′ 23” |
36 | Unwrap modifier to map different surfaces | 16′ 43” |
37 | Fad, Proglow and Vignetting techniques with Photoshop | 12′ 02” |
38 | Studio lighting setup for lowkey scenes | 18′ 59” |
39 | Complex materials using reflection/Glossy maps | 18′ 23” |
40 | How to use VRayLens controls to create Bloom & Glare | 12′ 34” |
41 | DNA – Lights and spaces for lighting schemes | 5′ 00” |
42 | Daylight Loft, VRayportal for natural light / Lighting Scheme | Scene |
43 | Natural and bright light in Bonilla Lighting / Lighting Scheme | Scene |
44 | Exterior, Winter Villa / Lighting Scheme | Scene |
46 | Use VRayLens to get the magic into ‘Magic Room’ / Lighting Scheme | Scene |
47 | VRayDome + VRaySKy create the magic ‘Lake House’ / Lighting Scheme | Scene |
48 | VRaySun + Portal + IES + VRayLight in Black&White interior / Lighting Scheme | Scene |
49 | VraySphere Light and IES in Art Room / Lighting Scheme | Scene |
50 | Use VRaySun multiplier for Caravaggio Style / Lighting Scheme | Scene |
Scenes included in the Course
Different scenarios, each one explained with the 5SRW Method, using the photographic approach
Lessons and scenes compatible with V-Ray 5 / NEXT / 3.xx
STUDENTS GALLERY / Videos