All about Gamma & V-Ray

All about Gamma & V-Ray

Lesson by Ciro Sannino | Official 5SRW study material

Lesson #2C – Contents:

  • VIDEO IN HD / Narrated / 24 ‘
  • MAX FILES to download with all V-Ray settings
  • Gamma output with 3ds Max 2014
  • Gamma output 1.0 and 2.2
  • Migrating from one configuration to another
  • Advantages and disadvantages
  • Successfully save images to 32bit
  • Duplicate the frame buffer with success
  • Batch render and render elements


Gamma and configurations

Compensating renders with gamma curve has always been a very hot topic. The reasons for this offsetting is required are already discussed in my book “Photography & Rendering with V-Ray“, so now I will focus on technical and practical details that will allow us to finally dominate all aspects related to the topic “Gamma”.

VIDEO 1 – After it has started, click the “X” to view it in full screen
English subtitles: press [CC] icon above to enable subtitles



VIDEO 2 – Advantages using Autogamma (gamma 2.2):



  • Script: fileoutgamma = 1.0
  • Color mapping> Gamma: 2.2
  • Color Mapping> Mode: Color Range Mapping and Gamma
  • sRGB button to display preview / disabled


  • Script: fileoutgamma = 2.2
  • Color mapping> Gamma: 2.2
  • Color Mapping> Mode: Color Mapping only (no gamma)
  • sRGB button to display preview / enabled
  • This configuration is the default in V-Ray 2.4 and V-Ray 3

Both configurations produce the same result, with the difference that the configuration GAMMA2.2 facilitates saving images to 32bit and management of 3ds Max Frame Buffer and batch render.


Download the package containing the scene set in 2 configurations:


The book Photography & Rendering with V-Ray

For more info about the course, please contact:

5SRW for 3ds Max ]
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