All about Gamma & V-Ray
Lesson #2C – Contents:
- VIDEO IN HD / Narrated / 24 ‘
- MAX FILES to download with all V-Ray settings
- Gamma output with 3ds Max 2014
- Gamma output 1.0 and 2.2
- Migrating from one configuration to another
- Advantages and disadvantages
- Successfully save images to 32bit
- Duplicate the frame buffer with success
- Batch render and render elements
Gamma and configurations
Compensating renders with gamma curve has always been a very hot topic. The reasons for this offsetting is required are already discussed in my book “Photography & Rendering with V-Ray“, so now I will focus on technical and practical details that will allow us to finally dominate all aspects related to the topic “Gamma”.
VIDEO 1 – After it has started, click the “X” to view it in full screen
English subtitles: press [CC] icon above to enable subtitles
VIDEO 2 – Advantages using Autogamma (gamma 2.2):
[sc:vzaar-farsi id=”8888117″ ]
GAMMA CONFIGURATION 1.0 (Gamma Baked):
- Script: fileoutgamma = 1.0
- Color mapping> Gamma: 2.2
- Color Mapping> Mode: Color Range Mapping and Gamma
- sRGB button to display preview / disabled
GAMMA CONFIGURATION 2.2 (Gamma Saved):
- Script: fileoutgamma = 2.2
- Color mapping> Gamma: 2.2
- Color Mapping> Mode: Color Mapping only (no gamma)
- sRGB button to display preview / enabled
- This configuration is the default in V-Ray 2.4 and V-Ray 3
Both configurations produce the same result, with the difference that the configuration GAMMA2.2 facilitates saving images to 32bit and management of 3ds Max Frame Buffer and batch render.
FILES & TRAINING:
Download the package containing the scene set in 2 configurations:
Reference:
The book Photography & Rendering with V-Ray