Thanks to the development of the V-Ray software in recent years, today, launching a final render is very simple; most things that in the past required an almost mathematical study of the rendering engine are now totally automated.
In this evolution, the ways to render have increased: we can render with V-Ray, in IPR mode, using the GPUs, or shortening
the timeframe with the Denoiser. Having a good strategy to combine the various modes enables us to optimize the rendering time throughout the whole process — from the lighting to the final render — and to improve the production experience.
In this chapter, we’ll give you an overview of all these options.