How to use VRayEdgeText with Bump

How to use VRayEdgeTex to round edges, and at the same time using a classic bump map?

Note: If you don’t know how to use VRayEdgeText to round angles check this video first

For example, you can simply use a ‘MIX‘ element, mixing VRayEdge and a classical Bump at 50%

1) Example of simple edges, rounded with VRayEdgeTex:

 

2) How the simple Bump looks:

 

3) How rounded edges + bump looks!

 

4) How to use Mix to rounded edges with a bump texture  applied:

There are other ways to do the same, for example using Composite. I just used Mix because I think this is the better one to understand the concept

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Ciro Sannino
Author & V-Ray Mentor
Creator of the 5SRW Approach

Ciro Sannino



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