How to use VRayEdgeText with Bump
How to use VRayEdgeTex to round edges, and at the same time using a classic bump map?
For example, you can simply use a ‘MIX‘ element, mixing VRayEdge and a classical Bump at 50% 1) Example of simple edges, rounded with VRayEdgeTex: 2) How the simple Bump looks: 3) How rounded edges + bump looks! 4) How to use Mix to rounded edges with a bump texture applied: There are other ways to do the same, for example using Composite. I just used Mix because I think this is the better one to understand the concept --- Ciro SanninoNote: If you don’t know how to use VRayEdgeText to round angles check this video first



Author & V-Ray Mentor
Creator of the 5SRW Approach