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Video language: Italiano [sc name="vzaar-big" id="13803543" ]   ABSTRACT In this video I’ll show you how to create the most common and basic materials. This is a process that will help to make materials in a simple way; with the complicity of a good light balance the materials will...

Video language: Español [sc name="vzaar-big" id="13284979" ]   ABSTRACT In this video I’ll show you how to create the most common and basic materials. This is a process that will help to make materials in a simple way; with the complicity of a good light balance the materials will...

Video language: English [sc name="vzaar-big" id="15001168" ]   ABSTRACT In this video I’ll show you how to create the most common and basic materials. This is a process that will help to make materials in a simple way; with the complicity of a good light balance the materials will...

[vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="grid" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" z_index=""][vc_column][vc_column_text][sc name="vzaar-big" id="15037081"] [/vc_column_text][/vc_column][/vc_row][vc_row css_animation="" row_type="row" use_row_as_full_screen_section="no" type="grid" angled_section="no" text_align="left" background_image_as_pattern="without_pattern" z_index="" css=".vc_custom_1535130415794{padding-top: 55px !important;padding-bottom: 40px !important;}"][vc_column width="1/6"][vc_column_text] 22 [/vc_column_text][/vc_column][vc_column width="2/3"][vc_column_text] V-RAY FOR SKETCHUP NATURAL LIGHTING + IES [/vc_column_text][vc_row_inner row_type="row" type="full_width" text_align="left" css_animation=""][vc_column_inner][vc_empty_space height="10px"][vc_column_text]ABSTRACT Before to start building the light balance, we need to...

[am4show have='p42;p144;' ] Video language: Italiano [sc name="vzaar-big" id="13783071" ]   ABSTRACT Working with a 3-point lighting will help a lot to understand how you can establish a hierarchy for light balance. This is the simplest scheme you find to manage each light and give more realism to your image,...